Ixhel, Scion of Atraxa

Phyrexia: All Will Be One Commander · 2023 Commander precon

Corrupting Influence upgrade guide

Budget upgrades, cuts and the full decklist for Ixhel, Scion of Atraxa.

Colors
WBG
Deck value
$153.73
Avg mana value
3.26
$50 plan
10 swaps

Corrupting Influence is an Abzan (white-black-green) Commander precon from Phyrexia: All Will Be One Commander (2023), led by Ixhel, Scion of Atraxa. Out of the box it runs 38 lands, 12 ramp pieces, 9 card-draw effects, 7 removal spells and 5 board wipes, with an average mana value of 3.26.

Measured against a typical Commander build, it's lightest on removal and card draw, and 8 of its lands enter tapped. Its game plan leans on phyrexian tribal and +1/+1 counters, so the plan below favors cards that push that. The $50 plan below makes 10 swaps for $23.66.

Deck health

PreconAfter upgradesTarget
Lands38→36
✓ Good land count
Ramp12→11
✓ On target
Card draw9→10
✓ On target
Removal7→8
✓ On target
Board wipes5→4
✓ On target
Protection0→2
✓ On target

$50 budget plan

Best upgrades for Corrupting Influence

10 swaps for $23.66, built around phyrexian tribal and +1/+1 counters. Prices as of November 6, 2026.

Add 10

Cut 10

Want a different budget, more swaps, or Game Changers? Open this deck in the upgrade tool to rebuild the plan with live prices, swap any pick for alternatives, and keep cards you love.

Corrupting Influence decklist

Commander (1)

Enchantments (3)

FAQ

How much is the Corrupting Influence precon worth?

At current prices the 100 cards in Corrupting Influence are worth about $153.73 as singles (cheapest printings, TCGplayer market price as of November 6, 2026).

What are the best budget upgrades for Corrupting Influence?

For about $23.66, our top picks are Swiftfoot Boots, Lightning Greaves, Path to Exile, Skullclamp, Metastatic Evangel. The full 10-card plan with cuts is above, and the upgrade tool can rebuild it for any budget.

What should I cut from Corrupting Influence?

Start with Krosan Verge, Temple of Plenty, Sandsteppe Citadel, Temple of Malady. These are the least-played or slowest cards that don't support the deck's plan.

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