
Commander 2011 · 2011 Commander precon
Devour for Power upgrade guide
Budget upgrades, cuts and the full decklist for The Mimeoplasm.
Devour for Power is a Sultai (blue-black-green) Commander precon from Commander 2011 (2011), led by The Mimeoplasm. Out of the box it runs 40 lands, 6 ramp pieces, 9 card-draw effects, 9 removal spells and 2 board wipes, with an average mana value of 4.05.
Measured against a typical Commander build, it's lightest on ramp, board wipes and card draw, and 8 of its lands enter tapped. Its game plan leans on graveyard and +1/+1 counters, so the plan below favors cards that push that. The $50 plan below makes 10 swaps for $24.26.
Deck health
$50 budget plan
Best upgrades for Devour for Power
10 swaps for $24.26, built around graveyard and +1/+1 counters. Prices as of November 6, 2026.
Add 10
Protection: deck has 1 of ~2 · #12 on EDHREC$1.89
Ramp: deck has 6 of ~10 · #3 on EDHREC$0.40
Board wipes: deck has 2 of ~3 · #66 on EDHREC$5.47
Ramp: deck has 6 of ~10 · #32 on EDHREC$0.21
Fits your Graveyard plan · #53 on EDHREC$8.69
Fits your +1/+1 counters plan · #187 on EDHREC$2.34
Fits your Graveyard plan · #944 on EDHREC$0.29
Untapped land for all your colors · #9 on EDHREC$0.21
Untapped land for black & blue · #49 on EDHREC$4.47
Untapped land for black & blue · #87 on EDHREC$0.29
Cut 10
Enters tapped — slows your early turns
Enters tapped — slows your early turns
Enters tapped — slows your early turns
Trims you to 37 lands — the deck runs 40
Trims you to 37 lands — the deck runs 40
Rarely played (#19,004 on EDHREC) · Costs 6 mana
Rarely played (#18,538 on EDHREC) · Costs 7 mana
Rarely played (#13,651 on EDHREC) · Costs 6 mana
Costs 8 mana · Extra removal: deck already has 9 (~8 is plenty)
Rarely played (#22,638 on EDHREC) · Extra removal: deck already has 9 (~8 is plenty)
Devour for Power decklist
Commander (1)
- 1The Mimeoplasm$0.56
Creatures (32)
- 1Acidic Slime$0.23
- 1Artisan of Kozilek$0.48
- 1Avatar of Woe$4.84
- 1Brawn$0.58
- 1Butcher of Malakir$0.53
- 1Damia, Sage of Stone$5.10
- 1Dark Hatchling$0.27
- 1Desecrator Hag$0.20
- 1Dreamborn Muse$3.93
- 1Eternal Witness$1.66
- 1Extractor Demon$0.38
- 1Fleshbag Marauder$0.55
- 1Gravedigger$0.16
- 1Lhurgoyf$0.34
- 1Mortivore$0.55
- 1Mulldrifter$0.34
- 1Nezumi Graverobber // Nighteyes the Desecrator$0.36
- 1Patron of the Nezumi$0.46
- 1Riddlekeeper$10.00
- 1Scythe Specter$0.69
- 1Sewer Nemesis$1.01
- 1Skullbriar, the Walking Grave$1.65
- 1Slipstream Eel$0.26
- 1Solemn Simulacrum$0.36
- 1Szadek, Lord of Secrets$0.50
- 1Triskelavus$0.39
- 1Troll Ascetic$0.37
- 1Vorosh, the Hunter$1.33
- 1Vulturous Zombie$0.43
- 1Wonder$2.56
- 1Wrexial, the Risen Deep$1.56
- 1Yavimaya Elder$0.19
Instants (4)
- 1Fact or Fiction$0.21
- 1Relic Crush$0.36
- 1Spell Crumple$0.63
- 1Tribute to the Wild$0.23
Sorceries (12)
- 1Buried Alive$2.68
- 1Cultivate$1.84
- 1Living Death$4.13
- 1Minds Aglow$1.11
- 1Rise from the Grave$0.21
- 1Shared Trauma$0.43
- 1Sign in Blood$0.43
- 1Stitch Together$2.91
- 1Syphon Flesh$0.55
- 1Syphon Mind$0.39
- 1Unnerve$1.04
- 1Windfall$4.82
Artifacts (6)
- 1Dimir Signet$1.01
- 1Golgari Signet$0.48
- 1Lightning Greaves$4.21
- 1Oblivion Stone$0.46
- 1Simic Signet$0.31
- 1Sol Ring$1.83
Enchantments (5)
- 1Grave Pact$30.62
- 1Memory Erosion$7.40
- 1Vow of Flight$0.29
- 1Vow of Malice$3.96
- 1Vow of Wildness$0.28
Lands (40)
- 1Barren Moor$0.30
- 1Command Tower$0.99
- 1Dimir Aqueduct$0.29
- 1Dreadship Reef$0.43
- 2Forest$0.16
- 2Forest$0.19
- 2Forest$0.30
- 2Forest$0.18
- 1Golgari Rot Farm$0.36
- 2Island$0.25
- 2Island$0.23
- 2Island$0.17
- 2Island$0.20
- 1Jwar Isle Refuge$0.36
- 1Lonely Sandbar$0.21
- 1Rupture Spire$0.30
- 1Simic Growth Chamber$0.22
- 1Svogthos, the Restless Tomb$0.34
- 3Swamp$0.29
- 3Swamp$0.23
- 3Swamp$0.30
- 2Swamp$0.20
- 1Temple of the False God$0.31
- 1Terramorphic Expanse$0.46
- 1Tranquil Thicket$0.34
FAQ
How much is the Devour for Power precon worth?
At current prices the 100 cards in Devour for Power are worth about $126.77 as singles (cheapest printings, TCGplayer market price as of November 6, 2026).
What are the best budget upgrades for Devour for Power?
For about $24.26, our top picks are Swiftfoot Boots, Arcane Signet, Toxic Deluge, Mind Stone, Reanimate. The full 10-card plan with cuts is above, and the upgrade tool can rebuild it for any budget.
What should I cut from Devour for Power?
Start with Jwar Isle Refuge, Lonely Sandbar, Tranquil Thicket, Barren Moor. These are the least-played or slowest cards that don't support the deck's plan.
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