Anikthea, Hand of Erebos

Commander Masters · 2023 Commander precon

Enduring Enchantments upgrade guide

Budget upgrades, cuts and the full decklist for Anikthea, Hand of Erebos.

Colors
WBG
Deck value
$148.47
Avg mana value
3.61
$50 plan
10 swaps

Enduring Enchantments is an Abzan (white-black-green) Commander precon from Commander Masters (2023), led by Anikthea, Hand of Erebos. Out of the box it runs 37 lands, 14 ramp pieces, 14 card-draw effects, 7 removal spells and 1 board wipe, with an average mana value of 3.61.

Measured against a typical Commander build, it's lightest on board wipes and removal, and 8 of its lands enter tapped. Its game plan leans on enchantments, graveyard and tokens, so the plan below favors cards that push that. The $50 plan below makes 10 swaps for $42.39.

Deck health

PreconAfter upgradesTarget
Lands37
✓ Good land count
Ramp14→13
✓ On target
Card draw14
✓ On target
Removal7
1 short of ~8
Board wipes1→3
✓ On target
Protection0→2
✓ On target

$50 budget plan

Best upgrades for Enduring Enchantments

10 swaps for $42.39, built around enchantments and graveyard and tokens. Prices as of November 6, 2026.

Add 10

Cut 10

Want a different budget, more swaps, or Game Changers? Open this deck in the upgrade tool to rebuild the plan with live prices, swap any pick for alternatives, and keep cards you love.

Enduring Enchantments decklist

Commander (1)

Planeswalkers (1)

Instants (1)

Artifacts (2)

FAQ

How much is the Enduring Enchantments precon worth?

At current prices the 100 cards in Enduring Enchantments are worth about $148.47 as singles (cheapest printings, TCGplayer market price as of November 6, 2026).

What are the best budget upgrades for Enduring Enchantments?

For about $42.39, our top picks are Swiftfoot Boots, Toxic Deluge, Lightning Greaves, Liliana, Death's Majesty, Nettlecyst. The full 10-card plan with cuts is above, and the upgrade tool can rebuild it for any budget.

What should I cut from Enduring Enchantments?

Start with Krosan Verge, Selesnya Sanctuary, Temple of Plenty, Extinguish All Hope. These are the least-played or slowest cards that don't support the deck's plan.

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