
Final Fantasy Commander · 2025 Commander precon
Revival Trance (FINAL FANTASY VI) upgrade guide
Budget upgrades, cuts and the full decklist for Terra, Herald of Hope.
Revival Trance (FINAL FANTASY VI) is a Mardu (white-black-red) Commander precon from Final Fantasy Commander (2025), led by Terra, Herald of Hope. Out of the box it runs 37 lands, 13 ramp pieces, 17 card-draw effects, 9 removal spells and 2 board wipes, with an average mana value of 3.74.
Measured against a typical Commander build, it's lightest on board wipes, and 6 of its lands enter tapped. Its game plan leans on graveyard and human tribal, so the plan below favors cards that push that. The $50 plan below makes 10 swaps for $21.92.
Deck health
$50 budget plan
Best upgrades for Revival Trance (FINAL FANTASY VI)
10 swaps for $21.92, built around graveyard and human tribal. Prices as of November 6, 2026.
Add 10
Protection: deck has 1 of ~2 · #13 on EDHREC$3.88
Board wipes: deck has 2 of ~3 · #22 on EDHREC$0.78
Fits your Graveyard plan · #266 on EDHREC$1.02
Fits your Human tribal plan · #235 on EDHREC$1.14
Fits your Graveyard plan · #342 on EDHREC$0.40
Fits your Human tribal plan · #206 on EDHREC$4.67
Fits your Graveyard plan · #1,645 on EDHREC$0.75
Untapped land for black & white · #59 on EDHREC$5.22
Untapped land for red & white · #73 on EDHREC$3.79
Untapped land for black & white · #123 on EDHREC$0.27
Cut 10
Enters tapped — slows your early turns
Enters tapped — slows your early turns
Enters tapped — slows your early turns
Rarely played (#12,344 on EDHREC) · Costs 6 mana
Costs 6 mana · Extra card draw: deck already has 17 (~10 is plenty)
Costs 7 mana · Doesn't support the deck's plan
Costs 7 mana · Extra removal: deck already has 9 (~8 is plenty)
Costs 7 mana · Extra removal: deck already has 9 (~8 is plenty)
Extra card draw: deck already has 17 (~10 is plenty)
Extra removal: deck already has 9 (~8 is plenty)
Revival Trance (FINAL FANTASY VI) decklist
Commander (1)
- 1Terra, Herald of Hope$1.11
Creatures (35)
- 1Angel of the Ruins$0.27
- 1Anger$0.34
- 1Archfiend of Depravity$0.34
- 1Banon, the Returners' Leader$0.30
- 1Celes, Rune Knight$1.39
- 1Combustible Gearhulk$0.29
- 1Cyan, Vengeful Samurai$0.18
- 1Edgar, Master Machinist$0.19
- 1Flayer of the Hatebound$0.23
- 1Gau, Feral Youth$0.23
- 1General Leo Cristophe$0.18
- 1Gogo, Mysterious Mime$0.98
- 1Interceptor, Shadow's Hound$0.19
- 1Kefka, Dancing Mad$0.35
- 1Locke, Treasure Hunter$0.26
- 1Meteor Golem$0.19
- 1Millikin$0.29
- 1Mog, Moogle Warrior$0.26
- 1Morbid Opportunist$0.24
- 1Palace Jailer$0.24
- 1Pitiless Plunderer$3.19
- 1Priest of Fell Rites$0.20
- 1Ruin Grinder$0.20
- 1Sabin, Master Monk$0.17
- 1Sepulchral Primordial$0.31
- 1Setzer, Wandering Gambler$0.19
- 1Shadow, Mysterious Assassin$0.30
- 1Siegfried, Famed Swordsman$0.21
- 1Solemn Simulacrum$0.24
- 1Stitcher's Supplier$0.31
- 1Strago and Relm$0.18
- 1Summon: Esper Valigarmanda$0.33
- 1Sun Titan$0.28
- 1The Warring Triad$0.44
- 1Umaro, Raging Yeti$0.14
Instants (6)
- 1Bedevil$0.27
- 1Big Score$0.51
- 1Crackling Doom$0.21
- 1Espers to Magicite$0.18
- 1Laughing Mad$0.20
- 1Mortify$0.24
Sorceries (9)
- 1Legions to Ashes$0.20
- 1Night's Whisper$0.30
- 1Reanimate$8.69
- 1Rejoin the Fight$0.22
- 1Rise of the Dark Realms$3.14
- 1Ruinous Ultimatum$0.52
- 1Snort$0.24
- 1Stitch Together$0.28
- 1Tragic Arrogance$0.22
Artifacts (12)
- 1Arcane Signet$0.50
- 1Coin of Fate$0.18
- 1Commander's Sphere$0.20
- 1Key to the City$0.28
- 1Mind Stone$0.28
- 1Phoenix Down$0.17
- 1Sol Ring$1.59
- 1Swiftfoot Boots$2.77
- 1Talisman of Conviction$0.31
- 1Talisman of Indulgence$0.68
- 1The Falcon, Airship Restored$0.21
- 1Wayfarer's Bauble$0.28
Lands (37)
- 1Ash Barrens$0.27
- 1Battlefield Forge$0.20
- 1Clifftop Retreat$0.27
- 1Command Tower$0.25
- 1Demolition Field$0.23
- 1Desolate Mire$0.23
- 1Dragonskull Summit$0.46
- 1Evolving Wilds$0.14
- 1Exotic Orchard$0.28
- 1Fetid Heath$0.24
- 1Foreboding Ruins$0.29
- 1Furycalm Snarl$0.30
- 1Geothermal Bog$0.19
- 1Graven Cairns$1.45
- 1High Market$0.38
- 1Isolated Chapel$0.31
- 1Mountain$0.21
- 1Mountain$0.23
- 1Mountain$0.24
- 1Nomad Outpost$0.23
- 1Path of Ancestry$0.27
- 2Plains$0.24
- 1Plains$0.23
- 1Plains$0.19
- 1Rogue's Passage$0.44
- 1Rugged Prairie$0.26
- 1Sacred Peaks$0.23
- 1Shadowblood Ridge$0.26
- 1Shineshadow Snarl$0.24
- 1Smoldering Marsh$0.24
- 1Sulfurous Springs$0.48
- 1Sunlit Marsh$0.19
- 1Sunscorched Divide$0.22
- 1Swamp$0.34
- 1Swamp$0.26
- 1Swamp$0.29
FAQ
How much is the Revival Trance (FINAL FANTASY VI) precon worth?
At current prices the 100 cards in Revival Trance (FINAL FANTASY VI) are worth about $48.63 as singles (cheapest printings, TCGplayer market price as of November 6, 2026).
What are the best budget upgrades for Revival Trance (FINAL FANTASY VI)?
For about $21.92, our top picks are Lightning Greaves, Blasphemous Act, Syr Konrad, the Grim, Zulaport Cutthroat, Sevinne's Reclamation. The full 10-card plan with cuts is above, and the upgrade tool can rebuild it for any budget.
What should I cut from Revival Trance (FINAL FANTASY VI)?
Start with Geothermal Bog, Sacred Peaks, Sunlit Marsh, Umaro, Raging Yeti. These are the least-played or slowest cards that don't support the deck's plan.
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