
March of the Machine Commander · 2023 Commander precon
Tinker Time upgrade guide
Budget upgrades, cuts and the full decklist for Gimbal, Gremlin Prodigy.
Tinker Time is a Temur (blue-red-green) Commander precon from March of the Machine Commander (2023), led by Gimbal, Gremlin Prodigy. Out of the box it runs 38 lands, 21 ramp pieces, 11 card-draw effects, 7 removal spells and 1 board wipe, with an average mana value of 3.82.
Measured against a typical Commander build, it's lightest on board wipes and removal, and 9 of its lands enter tapped. Its game plan leans on artifacts, tokens and +1/+1 counters, so the plan below favors cards that push that. The $50 plan below makes 10 swaps for $21.05.
Deck health
$50 budget plan
Best upgrades for Tinker Time
10 swaps for $21.05, built around artifacts and tokens and +1/+1 counters. Prices as of November 6, 2026.
Add 10
Protection: deck has 0 of ~2 · #12 on EDHREC$1.89
Board wipes: deck has 1 of ~3 · #22 on EDHREC$0.78
Protection: deck has 0 of ~2 · #13 on EDHREC$3.88
Board wipes: deck has 1 of ~3 · #100 on EDHREC$2.20
Fits your Artifacts plan · #801 on EDHREC$0.25
Fits your Tokens plan · #191 on EDHREC$2.12
Fits your +1/+1 counters plan · #419 on EDHREC$5.46
Untapped land for red & blue · #75 on EDHREC$0.27
Untapped land for green & blue · #98 on EDHREC$0.27
Untapped land for green & red · #70 on EDHREC$3.93
Cut 10
Enters tapped — slows your early turns
Enters tapped — slows your early turns
Enters tapped — slows your early turns
Trims you to 37 lands — the deck runs 38
Costs 6 mana · Doesn't support the deck's plan
Costs 8 mana · Doesn't support the deck's plan
Rarely played (#15,907 on EDHREC) · Doesn't support the deck's plan
Rarely played (#8,040 on EDHREC) · Extra card draw: deck already has 11 (~10 is plenty)
Rarely played (#12,520 on EDHREC) · Extra ramp: deck already has 21 (~10 is plenty)
Rarely played (#11,864 on EDHREC) · Doesn't support the deck's plan
Tinker Time decklist
Commander (1)
- 1Gimbal, Gremlin Prodigy$0.29
Creatures (22)
- 1Academy Manufactor$8.51
- 1Cutthroat Negotiator$0.40
- 1Everquill Phoenix$0.31
- 1Feldon of the Third Path$1.20
- 1Gilded Goose$0.49
- 1Hedron Detonator$7.23
- 1Hellkite Igniter$0.35
- 1Junk Winder$0.31
- 1Master of Etherium$0.62
- 1Pain Distributor$4.55
- 1Pia and Kiran Nalaar$0.25
- 1Rashmi and Ragavan$0.45
- 1Sandsteppe War Riders$0.31
- 1Schema Thief$0.38
- 1Sharding Sphinx$0.39
- 1Shimmer Dragon$0.38
- 1Thopter Assembly$0.75
- 1Tireless Provisioner$3.81
- 1Tireless Tracker$0.37
- 1Vedalken Humiliator$0.35
- 1Whirler Rogue$0.27
- 1Workshop Elders$0.29
Planeswalkers (1)
Instants (8)
- 1Chaos Warp$1.27
- 1Masterful Replication$0.38
- 1Perplexing Test$0.38
- 1Reality Shift$0.39
- 1Spell Swindle$1.81
- 1Stroke of Genius$0.41
- 1Struggle // Survive$0.24
- 1Vampires' Vengeance$0.36
Sorceries (11)
- 1Brass's Bounty$0.69
- 1Crack Open$0.28
- 1Dance with Calamity$2.14
- 1Echo Storm$0.39
- 1Fiery Confluence$0.71
- 1Path of the Animist$0.69
- 1Reverse Engineer$0.34
- 1Rise and Shine$0.36
- 1Root Out$0.28
- 1Saheeli's Artistry$0.38
- 1Thoughtcast$2.82
Artifacts (13)
- 1Arcane Signet$0.77
- 1Bloodforged Battle-Axe$3.50
- 1Combine Chrysalis$0.35
- 1Fractured Powerstone$0.34
- 1Gruul Signet$0.42
- 1Ichor Elixir$0.17
- 1Inspiring Statuary$0.42
- 1Izzet Signet$0.92
- 1Replicating Ring$1.16
- 1Simic Signet$0.33
- 1Skyclave Relic$1.35
- 1Sol Ring$2.22
- 1Spine of Ish Sah$0.41
Enchantments (6)
- 1Aid from the Cowl$0.35
- 1Curse of Opulence$5.42
- 1Ghirapur Aether Grid$0.33
- 1Imprisoned in the Moon$0.41
- 1Thopter Spy Network$0.39
- 1Weirding Wood$0.37
Lands (38)
- 1Cinder Glade$0.34
- 1Command Tower$0.36
- 1Evolving Wilds$0.33
- 1Exotic Orchard$0.28
- 7Forest$0.20
- 1Frontier Bivouac$0.39
- 1Frostboil Snarl$0.30
- 1Game Trail$0.33
- 8Island$0.18
- 8Mountain$0.19
- 1Myriad Landscape$0.37
- 1Path of Ancestry$0.30
- 1Simic Growth Chamber$0.37
- 1Temple of Abandon$0.68
- 1Temple of Epiphany$0.27
- 1Temple of Mystery$0.32
- 1Terramorphic Expanse$0.31
- 1Vineglimmer Snarl$0.26
FAQ
How much is the Tinker Time precon worth?
At current prices the 100 cards in Tinker Time are worth about $76.16 as singles (cheapest printings, TCGplayer market price as of November 6, 2026).
What are the best budget upgrades for Tinker Time?
For about $21.05, our top picks are Swiftfoot Boots, Blasphemous Act, Lightning Greaves, Vandalblast, Sai, Master Thopterist. The full 10-card plan with cuts is above, and the upgrade tool can rebuild it for any budget.
What should I cut from Tinker Time?
Start with Temple of Abandon, Frontier Bivouac, Temple of Mystery, Simic Growth Chamber. These are the least-played or slowest cards that don't support the deck's plan.
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